▲ | nemo1618 3 days ago | |||||||
There are two ways to look at this. First is that, if the parsing library for your codec includes a compiler, VM, and PGO, your codec must be extremely cursed and you should take a step back and think about your life. Second is that, if the parsing library for your codec includes a compiler, VM, and PGO, your codec must be wildly popular and adds enormous value. | ||||||||
▲ | VikingCoder 3 days ago | parent | next [-] | |||||||
If you want to do something several hundreds of billions of times per day, you probably want to do it very efficiently. | ||||||||
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▲ | cryptonector 2 days ago | parent | prev | next [-] | |||||||
I'm not sure which part you're objecting to. If it's compilation at run-time, then I agree: it should be done at build time. But in this case it's really not a big deal. If you're objecting to needing a compiler, then... you're not even wrong. | ||||||||
▲ | pantalaimon 2 days ago | parent | prev [-] | |||||||
You can also prase Protobuf on the very low end, if you don't need super high throughput |