▲ | latch a day ago | ||||||||||||||||
Author of ccache here. I've barely touched Go in over a decade, but if I did, I'd probably still use ccache if I didn't need cutting edge (because I think the API is simple), but not if I needed something at huge scale. When I wrote ccache, there were two specific features that we wanted that weren't readily available: - Javing both a key and a subkey, so that you can delete either by key or key+subkey (what ccache calls LayeredCache). - Having items cached that other parts of the system also have a long-living reference to, so there's not much point in evicting them (what ccache calls Tracking and is just a separate ARC mechanism that overrides the eviction logic). It also supports caching based on arbitrary item size (rather than just a count of items), but I don't remember if that was common back then. I've always thought that this, and a few other smaller features, make it a little bloated. Each cached item carries a lot of information (1). I'm surprised that, in the linked benchmark, the memory usage isn't embarrassing. I'm not sure that having a singl goroutine do a lot of the heavy-lifting, to minimize locks, is a great idea. It has a lot of drawbacks, and if I was to start over again, I'd really want to benchmark it to see if it's worth it (I suspect that, under heavy write loads, it might perform worse). The one feature that I do like, that I think most LRU's should implement, is to have a [configurable] # of gets before an item is promoted. This not only reduces the need for locking, it also adds some frequency bias to evictions. Fun Fact: My goto interview question was to implement a cache. It was always rewarding to see people make the leap from using a single data structure (a dictionary) to using two (dictionary + linked list) to achieve a goal. It's not a way most of us are trained to think of data structures, which I think is a shame. (1) https://github.com/karlseguin/ccache/blob/master/item.go#L22 | |||||||||||||||||
▲ | maypok86 a day ago | parent [-] | ||||||||||||||||
Putting aside performance metrics (latency, throughput, hit rate, memory usage), here's what I don't like: 1. I don't really see how the API is simpler. ccache has tons of methods like `GetsPerPromote`, `PercentToPrune`, `Buckets`, `PromoteBuffer`, `DeleteBuffer`. How is a user supposed to know what values to set here? Honestly, even with all the time I've spent digging through cache implementations, I don't fully understand what should be configured there. Otter simply doesn't need any of these - you just specify the maximum size and the cache works. 2. Numerous methods like `tracking` and `promote` are again unnecessary for otter. Just `getIfPresent` and `set`/`setIfAbsent` and you're good to go. 3. The lack of loading and refreshing features seems like a significant drawback, as they typically provide major benefits for slow data sources. | |||||||||||||||||
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