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SlowTao 2 days ago

It is not just GPU performance, it is that visually things are already very refined. A ten times leap in performance doesn't really show as ten times the visual spectical like it used to.

Like all this path tracing/ray tracing stuff, yes it is very cool and can add to a scene but most people can barely tell it is there unless you show it side by side. And that takes a lot of compute to do.

We are polishing an already very polished rock.

martinald 2 days ago | parent [-]

Yes but in the PS1 days we were doing a 1000x compute performance a decade.

I agree that 10x doesn't move much, but that's sort of my point - what could be done with 1000x?