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ThatMedicIsASpy 2 days ago

I have played through CP2077 with 40, 30 and 25 fps. A child doesn't care if Zelda runs with low FPS.

The only thing I value is a consistent stream of frames on a console.

adamwk 2 days ago | parent | next [-]

When given a choice, most users prefer performance over higher fidelity

teamonkey 2 days ago | parent [-]

I would like to see the stats for that.

jayd16 2 days ago | parent | next [-]

> "When asked to decide on a mode, players typically choose performance mode about three-quarters of the time,

From PS5 Pro reveal https://youtu.be/X24BzyzQQ-8?t=172

bzzzt 2 days ago | parent [-]

Seems like an overgeneralization. I get it when FPS players want the best performance: players have FOMO of the best reaction time and the games are more built for fast action than contemplative scenery watching.

I wonder if players of single player action/adventure games make the same choice. Those games are played less (can be finished in 10-30 hours instead of endlessly) so the statistics might be skewed to favor performance mode.

theshackleford 14 hours ago | parent [-]

> I wonder if players of single player action/adventure games make the same choice.

Anecdotally, I do. Because modern displays are horrible blurry messes at lower framerates. I don't care about my input latency, I care about my image not being a smear every time the camera viewport moves.

a day ago | parent | prev [-]
[deleted]
cubefox a day ago | parent | prev | next [-]

Yeah. Case in point: "Zelda: Ocarina of Time" was at the time and several years afterward often labeled as one of the best games ever made, despite the fact that it ran with 20 FPS on NTSC consoles and with 16.67 FPS on PAL machines.

I'm sure it would have been even more successful with modern 60 FPS, but that difference couldn't have been very large, because other 60 FPS games did exist back then as well, mostly without being nearly as popular.

jayd16 2 days ago | parent | prev [-]

Children eat dirt. I'm not sure "children don't care" is a good benchmark.