▲ | dr_dshiv 6 days ago | |||||||
I know, tell me about it, we’ve been debating this, tbh. We landed on pico8 to introduce the ideas of creativity within constraints as there is a very active community and nice tooling. We’ve done NES workshops before, but always with CS students and eproms. 6502 assembly isn’t that complicated, but can be scary. | ||||||||
▲ | elpocko 6 days ago | parent [-] | |||||||
I've been thinking about making a fantasy computer/console that uses an emulated 65C02 CPU, maybe a bit simplified -- every instruction only taking 1 cycle, for example. You could use all existing tools for the 6502, like the amazing 64tass, and there's an interesting high level language called prog8 (https://github.com/irmen/prog8) that's relatively easy to use. Not sure if there's any interest for something like that. | ||||||||
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