▲ | ges 6 days ago | |
I like the fact it allows you to write clean declarative code. Imperative becomes quickly messy imo. I’d need to find a good api to make it open source. It’s a mini ecs system handling the object states atm. I think the main advantage over vanilla threejs would be built-in user-friendly controls and opinionated common object types (think remote glb models, plane images, etc) |