▲ | kriro 14 hours ago | |
I think you overestimate the level of math required in AI and at the same time I think you underestimate the math skills of John. AI runs on GPUs, Quake 2 engine was one of the first to optimized for GPUs (OpenGL). I'm pretty excited to see him in this domain. I think he'll focus on some DeepSeek style improvements. | ||
▲ | horsellama 14 hours ago | parent | next [-] | |
this. Having JC focusing on, say, writing a performant OSS CUDA replacement could be bigger than any of the last 20 announcements from openai/goggle/deepmind/etc | ||
▲ | cmpxchg8b 3 hours ago | parent | prev | next [-] | |
GLQuake was released 11 months before Quake 2. | ||
▲ | lyu07282 13 hours ago | parent | prev [-] | |
This feels like an understatement. At the time, young me had the impression Carmack came first, then the industry created 3dfx/OpenGL to run his games better. I still have nothing but respect for his skills decades later. |