▲ | JBits 2 days ago | |||||||
What sort of tech/techniques did wondermoss use? Was it generating polygons? | ||||||||
▲ | ingenieros 2 days ago | parent | next [-] | |||||||
It's all shaders! That's why they take up so little memory space. Here's a video where IQ explains how to "model" a greek temple using this technique: https://youtu.be/-pdSjBPH3zM?t=303 | ||||||||
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▲ | baruchthescribe 12 hours ago | parent | prev [-] | |||||||
It's shader-based using a technique called raymarching. |