▲ | huevosabio 2 days ago | |
I am so excited about diffusion language models. They may be the piece we need to make our voice-to-code game mechanic be as smooth as we envision it. Cerebras and Groq are amazing, but the fact that they use custom hardware really limits the ability to finetune or scale. The other route would be an MoE that has barely 0.5b parameters active, but that would be a major undertaking that we can't prioritize at the moment. --- If anyone at Google/Deepmind reads this, please give us API access. We are building generative sandbox games. First title is a monster trainer where you get to actually command your creature in realtime, here is an early prototype: https://youtu.be/BOwpLyj2Yqw |