▲ | Arisaka1 7 hours ago | |
I had a similar train of thought like the author has, but it happened while I was playing Expedition 33, which is a game made by former Ubisoft developers who decided to go indie, and made something that is really cool. It made me realize that there's an innumerable amount of talented people out there, who are most definitely capable enough or willing to grow enough, that can produce something that makes you think that Ubisoft could have made it, because those people were always right there! And if they weren't motivated enough to risk it all, because you're only starting from a mere idea, we would never have seen the fruits of their labor. I'm not claiming that they're comparable with the greatest artists of our time but, the probability of someone out there becoming great will be silenced and squashed before it even has a chance to show up, either because they must conform to the job market to survive day to day, or because of office politics, or out of their own temperament avoiding risks. Especially if that risk is unemployment and homelessness. As a fan of John Carmack, for example, I have to wonder if he would've ever hit the status he achieved if Doom wasn't this fun to play, or if he kept shipping monthly video games by mail instead. I'm not talking about whether he would be this intelligent or not, but whether he would be known. |