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theptip 15 hours ago

An obvious one is for video games, interactive fiction, that sort of thing. AI dungeon with visuals could be pretty interesting.

brian-armstrong 12 hours ago | parent [-]

It's too expensive for that unless you had a pretty generous subscription fee. I think local models are probably best suited for gaming where a decent GPU is already likely present.

theptip an hour ago | parent [-]

I think there is a niche for both. Local LLMs are orders of magnitude smaller, so you could imagine cloud bursting for the difficult/important work like generating character portraits.

That said it’ll be 10-20x cheaper in a year at which point I don’t think you care about price for this workflow in 2D games.