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aaroninsf 3 months ago

Thanks for this!

I am torn about backing off to focusing on first getting the UX (which is really "the thing") right, and just emitting a MIDI MPE stream. That obviously has some other benefits but there were things I was keen on having low-level control over... but I can get over that maybe...

Ambivalent also about target—really, the iPad is the ideal and canonical target, in terms of what it can and the UX it affords... but I have this possibly unfounded sense that the amount a coding copilot can assist me is somewhat limited inside the Apple ecosystem... :/

EDIT: oh and is your engine something I can look at (or license or...)? :)

spacechild1 3 months ago | parent | next [-]

> EDIT: oh and is your engine something I can look at (or license or...)? :)

Unfortunately not, it's a private repo. I might open source it at some point in the future, though.

nprateem 3 months ago | parent | prev [-]

You can't create prototypes in Godot, etc to test out your idea but you want to try someone's half-baked project instead?!?

You do need to speak to someone.

aaroninsf 3 months ago | parent | next [-]

If you mean me,

Prototypes I already have made; at this point the goal is get something actually stable. I'm willing to look into any approach that has a stable application doing things that I need. I don't want to make another prototype; but I am open to trying an implementation that might not end up being final.

It's proven remarkably difficult to find who to even consult with. AFAICT it's too rarified a need.

spacechild1 3 months ago | parent | prev [-]

Hey, my project is quarter-baked at most!