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SomaticPirate 3 months ago

While I admire the work of hobbyists it still looks like C/C++ will be the default until a GPU vender makes the decision to support these libraries.

From my understanding, Vulkan and OpenGL are nice but the true performance lies in the specific toolkits (ie CUDA, Metal).

Wrapping the vendor provided frameworks is liable to break and that isn't tenable for someone who wants to do this on a professional basis.