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sarchertech 4 days ago

That’s because the user base isn’t big enough yet for Amazon to make a paid version. Or no one at Amazon has figured out a way to monetize a game engine yet.

If they do, look out.

seba_dos1 4 days ago | parent | next [-]

Godot's user base is already bigger than Amazon Lumberyard's (now O3DE).

Unlike Defold, both Godot and O3DE are actually free.

sarchertech 4 days ago | parent [-]

You can’t really look at overall user base, you have to look at the number of users making enough money off of Godot that they’re willing to pay for commercial features.

That number is vastly smaller.

If Godot games were making anywhere near the revenue that Untity games do, I’m willing to bet they’d there would be an Amazon fork.

seba_dos1 4 days ago | parent [-]

It's you who brought user base size in.

(and it's still bigger for Godot)

sarchertech 4 days ago | parent [-]

And now I’m clarifying that I should have been more precise when I said user base. Amazon clearly doesn’t care about users that aren’t going to make them money.

It also doesn’t matter what the user base is today. It matters what it might be tomorrow. It’s not easy to change your license. If you wait until Amazon is coming for you, it’s too late to do anything to stop it.

4 days ago | parent | prev [-]
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