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popcar2 5 days ago

It's less featured and has limited 3D support, but Defold is great for making smaller games aimed at the web or mobile. It has a much smaller binary size and it's generally more stable, especially in terms of physics. If you take a look at the showcase it's mostly webgames and a few smaller indies.

martinbaun 5 days ago | parent [-]

Thank you, I started Godot recently and I'll take a look at Defold as this is the exact thing I am doing - and Godot seems a little unstable with the APIs. Every tutorial I find is for Godot 3, and Godot 4 seems quite changed.

nkrisc 4 days ago | parent | next [-]

The version 3 to 4 transition was used to make breaking improvements to many things. The API is intended to remain stable within major versions. The docs also cover the major API changes from 3 to 4 and comprehensive docs exists for both version and you can still use Godot 3 if you want to.

barotalomey 4 days ago | parent | prev [-]

google "godot 4 tutorial", not "godot tutorial"