▲ | alexisread 6 days ago | ||||||||||||||||
Actually, it can do a fair impression as well: Crownland has transparent parallax https://www.youtube.com/watch?v=dN5fSp0XGzI You're right about the bonkers 3D! https://www.youtube.com/watch?v=qwcN9FraNjQ https://www.youtube.com/watch?v=KatdrdEVEwY&t=532s I think the main thing was that Atari (pre83 company) abandoned the 8 bit line too early, and didn't make the 5200 cross-compatible. | |||||||||||||||||
▲ | cmrdporcupine 6 days ago | parent | next [-] | ||||||||||||||||
I dunno, Tramiel's Atari Corp kept the 8-bit line going for years after the changeover, adding new models. And they even had relative success later in places like Poland. One problem is that these kinds of architectures that relied on special custom chips have inevitable obsolescence built in. When your "API" for graphics programming is a custom chipset at a certain clock rate with certain capabilities, it's just not going to scale up past a certain point. You get initial superpowers, but then Moore's law just makes it pointless. See also: Amiga. | |||||||||||||||||
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▲ | p0w3n3d 5 days ago | parent | prev | next [-] | ||||||||||||||||
This Crownland you have linked is a madness of an excellent developer's work, mostly quirks (I guess). According to my knowledge such a fast horizontal scrolling and colourful background is impossible in standard Atari with standard coding. And it seems those are Polish guys (https://www.atari.org.pl/forum/viewtopic.php?id=4520) -- EDIT -- I found it: only version for Atari 130XE (i.e. 128KB RAM - this is not the standard, I guess it could run with cartdrige on 65 XL/XE maybe?), year 2006/2007 (fresh :) ) | |||||||||||||||||
▲ | sirwhinesalot 6 days ago | parent | prev [-] | ||||||||||||||||
Oh yeah, for sure. Atari was horrifically mismanaged. | |||||||||||||||||
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