▲ | rickdeckard 11 days ago | |||||||
> None of this is terrifying and seems overblown. I read the patent grant [..] Considering that you entered this discussion instantly claiming that others are wrong without having even read the license in question makes this conversation rather..."open-ended" > Also, the right of revocation only applies if the DNG implementor tries to sue Adobe. Why would they do that? As I wrote above, Adobe reserves the right to use every patent that happens to be used to create this DNG from your design at no cost, and will revoke your license if you disagree i.e. with what they do with it. > Occam's razor here suggests [..] Or, as I suggested, it's simply hard to make a case in favor of developing and maintaining DNG with all that burden if you anyway have to support RAW | ||||||||
▲ | dtagames 11 days ago | parent | next [-] | |||||||
That's fair. It's certainly not "open source" in that way that term is usually used. I still think that's not the primary issue and that the manufacturers are being honest about their preference for proprietary formats. But I see that Adobe legal concerns hanging over their heads isn't an advantage, for sure. | ||||||||
▲ | tecleandor 11 days ago | parent | prev [-] | |||||||
Also... > granted by Adobe to individuals and organizations that desire to develop, market, and/or distribute hardware and software that reads and/or writes image files compliant with the DNG Specification. If I use it for something it's not images because I want to create a DNG file that's a DNG file and a Gameboy ROM at the same time. Or if I'm a security researcher testing non compliant files. Or if I'm not a great developer or haven't had enough time to make my library perfectly compliant with the specification... Will I be sued for breaking the license? | ||||||||
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