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wongarsu 11 days ago

Most hardware companies are just terrible at software in general. Camera makers are pretty average in that regard.

Usability of the camera hardware and software ecosystem is another matter. I think the common wisdom is that most paying users don't want beginner-friendly, they want powerful and familiar. So everything emulates the paradigms of what came before. DSLRs try to provide an interface that would be familiar to someone used to a 50 year old SLR camera, and Lightroom tries to emulate a physical darkroom. Being somewhat hostile to the uninitiated might even be seen as a feature.

numpad0 11 days ago | parent | next [-]

It's also like 4 digital dials. And you can leave most to Auto until you realize each specific dial enables something you desire. Sony tried "non-scary automagic" approach, and have instantly gone back to dials.

There's also Sigma BF if that's what you want; Sigma actually do pretty good job from perspective of minimalistic, idealistic, on-point, field usable UI, though the return of that effort just isn't worthwhile. I have the OG DP1, it feels natural as IntelliMouse PS/2. I've tried dp2 Quattro once and it felt natural as any serious right-handed trackballs. They scratch so many of camera nerds' itching points.

Most people just buys an A7M4 and an 24-70 Zeiss. And then they stupidly leave it all to auto and never touches the dials. And it puts smiles on people's faces 80% of times. And that's okay. No?

kookamamie 11 days ago | parent | prev [-]

Yes, fully agreed. However, the way the companies currently approach this - catering for the ever-reducing niche, will end up killing the DLSRs over time. They just don't offer enough over phones, and the UX/SW being so crappy alienates the potential new userbase completely.

throwanem 11 days ago | parent [-]

> They just don't offer enough over phones

You can achieve maybe a quarter of the kinds of shots on a phone that an interchangeable-lens camera will let you make.

That's an extremely important quarter! For most people it covers everything they ever want a camera to do. But if you want to get into the other 75%, you're never going to be able to do it with the enormous constraints imposed by a phone camera's strict optical limits, arising from the tight physical constraints into which that camera has to fit.