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stevage 19 hours ago

Well, statistics would be the only mechanism. If a player was on average playing at level X in one setting, but at a lower level Y in a setting where it was considered impossible to cheat, that's about as good as you can do.

But it's pretty impossible to point to a single move and say "that's definitely a cheat move".

datadrivenangel 11 hours ago | parent [-]

You can look at moves as a series of probabilities. For each move, classify if it's more a blunder or inspired move and then look at people's games and see if they consistently have 1-2 moves that are much much better than their typical.

stevage 3 hours ago | parent | next [-]

But what if they only cheat occasionally? A top player would only need a handful of moves to go from say 3rd in a tournament to winning.

NitpickLawyer 7 hours ago | parent | prev [-]

The problem is that at that level they're more likely to make the absolute perfect move than not. Super GMs often play 95-98%+ accuracy games.