▲ | xrisk a day ago | |||||||
Wouldn’t the TTL value of received packets depend on network conditions? Can you recover the client’s value from the server? | ||||||||
▲ | ralferoo a day ago | parent [-] | |||||||
The argument is that if the many (maybe the majority) of systems are sending packets with a TTL of 64 and they don't experience problems on the internet, then it stands to reason that almost everywhere on the internet is reachable in less than 64 hops (personally, I'd be amazed if it any routes are actually as high as 32 hops). If everywhere is reachable in under 64 hops, then packets sent from systems that use a TTL of 128 will arrive at the destination with a TTL still over 64 (or else they'd have been discarded for all the other systems already). | ||||||||
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