| ▲ | adastra22 2 days ago |
| There were no full 3D games in 1993. Quake was still 3 years in the future. |
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| ▲ | cess11 2 days ago | parent | next [-] |
| Maze/Maze War, Chuck Yeager's AFT, Elite. Not as polished or fast as Descent or Quake on a Pentium chip but you'd need to redefine 3D with rather obtuse constraints to exclude them. |
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| ▲ | gwbas1c 2 days ago | parent | prev [-] |
| Wolfenstein 3D came out in 1992 |
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| ▲ | adastra22 2 days ago | parent | next [-] | | Wolfenstein was not full 3D. | |
| ▲ | bravoetch 2 days ago | parent | prev [-] | | Not really 3d, the map/engine didn't support a room above another room. This was also true for doom games, and I think hexen. Quake was fully 3d. | | |
| ▲ | sleepybrett a day ago | parent [-] | | Duke Nukem had some 2.5 D stuff going on that was more powerful than what doom was doing, but just barely. I think the first fully 3d game that meets your definition is probably 'Descent' |
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