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JohnyTex 2 days ago

The situation is a bit more complex in F# than C#, as there are multiple ways to do it. Scott Wlaschin has a good overview post about it here:

https://fsharpforfunandprofit.com/posts/dependencies/

FWIW you can do it exactly the same way you do it in C#; it’s not “wrong”, it might just feel a bit out of place.