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robin_reala 2 days ago

I guess the big test will be running Kaze Emanuar’s code through it.

01HNNWZ0MV43FF 2 days ago | parent [-]

For those who haven't heard, Kaze is the guy who optimized Mario 64's code, fixed some physics bugs, etc., claims roughly 6x speedup, so that he can make a mod / ROM-hack that runs smoother despite having better graphics: https://www.youtube.com/watch?v=t_rzYnXEQlE

bityard 2 days ago | parent | next [-]

Has he actually released it yet?

emchammer 2 days ago | parent | prev | next [-]

Just about a Fabrice Bellard level of competence there

immibis 2 days ago | parent | prev [-]

And discovered you could disable cache writeback to have a region of fast RAM without bus contention, and ways to use the hidden 9th bit in each byte which is only usd by certain graphics framebuffer operations.

I don't think he uses either one in serious code, but if he did, good luck emulating it.

dmonitor 2 days ago | parent [-]

He demos his code on both console and emulator, so there shouldn't be an issue in that regard.