▲ | TheAceOfHearts 11 hours ago | |||||||
I really wish someone with the resources and connections could get in touch with South Korean broadcasters in order to get access to their archives so that more historical games could get uploaded and re-commentated for a western audience. My favorite Brood War slang term is Ee Han Timing [0]: basically when you take a risky build that has to do damage in a small timing window. A ton of exciting Brood War moments come from exploiting tiny timing windows. | ||||||||
▲ | karmakaze 10 hours ago | parent | next [-] | |||||||
That's much of the game in a nutshell, in varying degrees. If one player makes many units and the other is instead collecting resources, the first player has to do damage to equalize or else the other player got away with it and the first is way behind. At the top levels, smaller actions like making one or two early attack units applies the same to a smaller degree, but early game differences compound thus matter more than the same later on. | ||||||||
▲ | debo_ 10 hours ago | parent | prev [-] | |||||||
Artosis was doing this with historical games and then he started getting DMCAed from the copyright holders of the original broadcasts. | ||||||||
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