▲ | mkipper 19 hours ago | |||||||
If you remove "develop" from the OP and stick to "prototype", it's a totally valid criticism, and you come across as a condescending jerk if you suggest that software can't be "working" unless it's bug-free. I can't count the number of times I've wanted to try out some library and whipped up a quick prototype app in an hour or two to play around with it. I don't give a damn if that app is memory safe, handles signals safely, satisfies arcane aliasing rules or deals with any of the other million footguns in C/C++. I'm happy if it compiles and does what I want it to. I deal with that stuff when I inevitably rewrite it from scratch the next day and have an actual design in mind. FWIW, I'm comfortable enough with Rust that I would personally choose it over C or C++ for most stuff like this these days since the standard library makes a lot of boilerplate prototyping stuff (e.g. setting up a project, pulling in dependencies, handling files and I/O) much more pleasant. But suggesting that anyone who writes unsafe C/C++ in any context doesn't know what they're doing is ridiculous. | ||||||||
▲ | truculent 18 hours ago | parent [-] | |||||||
What trade-offs are you typically evaluating with the prototype? Have you ever found that decision harder to make because of shortcuts etc taken during prototype? | ||||||||
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