▲ | wslh 6 hours ago | |
Yes, and the sprites were supported by a specific coprocessor. For example, the Apple II didn't have one. | ||
▲ | JSR_FDED 5 hours ago | parent [-] | |
We had to make do with Shape Tables in AppleSoft BASIC…good times drawing those out manually on graph paper. And then XOR-ing them onto the background. Amazing how good games were on the Apple ][ without dedicated graphics hardware. |