▲ | tptacek 3 days ago | |
This is a completely sane way to look at the world and we won't push back on it at all. We're building something extraordinarily difficult, and we're a relatively new company, and we don't have even a fraction of the resources the hyperscalers do, or, in the cases of AWS, GCP, and OCI, had at the time they started. If you're minmaxing for reliability --- which is an absolutely sane way to play --- we're not going to tell you you'd do worse in 2024 UE1. If it helps: all sorts of things can and do go wrong, but the most likely form of disruption you're likely to see here are periods of times when deployments don't work. This outage was a deployments/orchestration outage. We had a total request routing outage several months back, owing to a Rust concurrency landmine we stepped on, but those are very rare. (Deployment and state-update outages are a big deal, and if you deploy to diverse groups of Fly Machines constantly, as we encourage you to do, that being one of the big features of the platform, they can impact your availability. I'm not downplaying them.) |