▲ | iambvk 7 months ago | ||||||||||||||||||||||
Golang folks, after looking at the code, I am surprised and don't understand why Go version is slow compared to C/C++/Rust. Can anyone please explain? Thank you. | |||||||||||||||||||||||
▲ | zamadatix 7 months ago | parent | next [-] | ||||||||||||||||||||||
Go's int defaults to 64 bits on a 64 bit machine while C/Rust/Java are all defaulting to 32 bit on the author's machine. Editing the code and running local to get a difference factor, it looks like the same Go code with int takes 1.5x the amount of time as the int32 code on my machine. That puts it ~right next to Java (assuming the perf change maps 1:1). Remove the GC and it comes in ~right next to C++. Looking at the compiler assembly output on Godbolt it's fun to see all the extra panic info and checks Go adds before going to the loop whereas the C just segfaults from blasting forward anyways, sometimes with no detail. Anyways, that's why I don't like these types of "benchmarks" (micro tests made into a media post). By the time someone actually looks into them to see what's up everyone has already seen the results and moved on. | |||||||||||||||||||||||
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▲ | vocx2tx 7 months ago | parent | prev | next [-] | ||||||||||||||||||||||
64 bit mod is much slower than 32 bit mod. Your C program uses int32_t everywhere, while your Go program uses int (which is probably 64 bit on you machine); so this is not a fair comparison. Changing the Go program to use int32 everywhere makes it 35% faster on my machine. | |||||||||||||||||||||||
▲ | bddicken 7 months ago | parent | prev [-] | ||||||||||||||||||||||
Author here: Yeah, I was surprised that there doesn't seem to be many options for extra optimizations in the Go compiler. Would be curious if Go experts have more insight or other compiler recommendations. | |||||||||||||||||||||||
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