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| ▲ | 63 10 hours ago | parent | next [-] |
| "consistent" is a stretch for what it showed me |
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| ▲ | moomin 13 hours ago | parent | prev | next [-] |
| Anyone else note the pawns are often a bit odd? |
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| ▲ | cool_dude85 7 hours ago | parent | next [-] | | The first set I generated had a main pawn (that looked like a regular pawn, more or less) with two little tiny side pawns next to it. | |
| ▲ | CamelCaseName 10 hours ago | parent | prev [-] | | I really disliked the bishops it designed me, they looked like queens. |
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| ▲ | runarberg 12 hours ago | parent | prev | next [-] |
| I‘m not a game dev so I might be missing something, but this hardly looks high quality to me. The set I get is very inconsistent and lacking in any central theme, or otherwise interesting or clean design. If I regenerate one peace in isolation, say a knight, I get something completely different that looks as if you lost the knight from your set and just took replacement knights from another set at random. The time it takes to generate a set is also significant, as a web-dev this takes for ever, and I would be very reluctant to offer this experience to my users. Doesn’t feel fluent, nor tight at all. Plus a silly mistakes like the knights facing the wrong way, different sizes, etc. Seeing this, I certainly hope game designers (at least in online chess) will stay away from generative AI, for a while at least. |
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| ▲ | furyofantares 13 hours ago | parent | prev | next [-] |
| It is a game with 12 static assets. |
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| ▲ | steren 13 hours ago | parent | next [-] | | you forgot to mention: "where you pick the style of the assets" | | |
| ▲ | furyofantares 11 hours ago | parent | next [-] | | I mean I love it but it's not exactly a thing that needs a proof of concept, and is more than a little surprising to see google still having fun with such a small toy! Maybe that's the better takeaway, google labs is allowed to have fun again. | |
| ▲ | kaibee 11 hours ago | parent | prev [-] | | So? Any video generation model must necessarily be able to do this. (consider the case of generating a pan-over of a chess board where the starting input frame is only the first pawn and rook, the model should know to generate the rest of the pieces in the style of input pieces) |
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| ▲ | tantalor 10 hours ago | parent | prev [-] | | In your mind what does "static asset" mean? | | |
| ▲ | furyofantares 10 hours ago | parent [-] | | Oh yeah, that's confusing wording. I just meant it's a simple image, not animated, no additional views of it. I feel somewhat bad about my comment now though, it's delightful to play with something you made and that's the point, and I'm glad google is able to ship small fun demonstrations of stuff like that via google labs. |
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| ▲ | bongodongobob 7 hours ago | parent | prev [-] |
| Every set I generated had different colored pieces and/or a mix of light and dark pieces. It's kind of neat but I don't consider any of them playable. |