▲ | bluGill 7 months ago | |
That depends on your problem. I've seen useful state machines. I've seen someone implement a simple decoder as a complex any-to-any state machine that couldn't be understood - a single switch statement would have been better. Nothing about state machines, but some people have a hammer and are determined to prove it can drive any screw - it works but isn't how you should do it. | ||
▲ | jimmaswell 7 months ago | parent | next [-] | |
I've adopted a rule of thumb to have a very low bar to skip straight to writing a state machine. I've never once regretted it, personally. I'm sure they can be misused but I haven't came across that. | ||
▲ | garethrowlands 7 months ago | parent | prev [-] | |
Switch + goto is the classic way to implement a state machine in C. |