| ▲ | jasfi 2 years ago | |
Not too broken, or you waste a lot of time fixing bugs. Rather build prototypes minimally but working well. | ||
| ▲ | blitzar 2 years ago | parent [-] | |
The challenge is convincing management that a 200 person-hour prototype that looks good and "works" needs another 1000+ person hours to button up - or take the promotion, hop to the competition and then it is not-your-problem ... | ||