▲ | salgernon 20 hours ago | |
The author of the original game: The sealiesoftware implementation is I believe a 68k emulator - and since many AfterDark modules back then did direct frame buffer access, the number of toolbox traps that would need to be implemented could well be quite small. | ||
▲ | JKCalhoun 20 hours ago | parent [-] | |
Ben also wrote Solarian II [1], one of the first color shareware games for the Macintosh. Also, early game with digitized sounds (and then suddenly everyone would be also doing them). |