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salgernon 7 months ago

The author of the original game:

http://www.sticksoftware.com/

The sealiesoftware implementation is I believe a 68k emulator - and since many AfterDark modules back then did direct frame buffer access, the number of toolbox traps that would need to be implemented could well be quite small.

JKCalhoun 7 months ago | parent [-]

Ben also wrote Solarian II [1], one of the first color shareware games for the Macintosh. Also, early game with digitized sounds (and then suddenly everyone would be also doing them).

[1] http://www.sticksoftware.com/archive/Solarian.html