▲ | highwind a day ago | |
The article describes computational method of rendering frosted glass effect. You can achieve the same thing by rendering the effect once (then upload to a sever) and have client download the rendered image. Or you can compute the frosted glass effect. What's better? That's the argument. | ||
▲ | thoughtpalette 21 hours ago | parent | next [-] | |
It's like people forgot what graceful degradation and progressive enhancement is. | ||
▲ | pdimitar a day ago | parent | prev [-] | |
Ah, sorry, I didn't make it as far in the article. IMO it really depends on the numbers. I'd be OK if my client downloads 50KB extra data for the already-rendered image but I'll also agree that from 100KB and above it is kind of wasteful and should be computed. With the modern computing devices we all have -- including 3rd world countries, where a cheap Android phone can still do a lot -- I'd say we should default to computation. |