| ▲ | Sharlin a year ago | |
| Not minimal in the sense of "just give me a window, a minimal event loop, and a GPU context/swapbuffers function". | ||
| ▲ | colleagueRiley a year ago | parent [-] | |
| Even then, that's what GLFW is designed to do, and it's entire source code is still far larger than RGFW's. | ||