▲ | smolder 3 days ago | |||||||
The grammar is pretty bad, but good for a presumably non-native english user. Overall, it's a good article, especially when you consider that it's free. Game network code and predictive motion and rollback or input delay-based approaches are all fascinating to me. It is a hard problem to deal with network latency in a way that feels real-time and doesn't break a game. | ||||||||
▲ | fabiensanglard 2 days ago | parent | next [-] | |||||||
Agreed. I wrote this a long time ago without anybody to help proofreading. Sometimes I want to take it down out of shame but at the same time it is a good reminder of where I am coming from and a motivation to keep on improving. Although, to be fair, now I speak good. | ||||||||
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▲ | up2isomorphism 3 days ago | parent | prev | next [-] | |||||||
Come on, it is funny to act like a German if you are not. | ||||||||
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▲ | karlgkk 3 days ago | parent | prev [-] | |||||||
[flagged] |