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smolder 3 days ago

The grammar is pretty bad, but good for a presumably non-native english user. Overall, it's a good article, especially when you consider that it's free. Game network code and predictive motion and rollback or input delay-based approaches are all fascinating to me. It is a hard problem to deal with network latency in a way that feels real-time and doesn't break a game.

fabiensanglard 2 days ago | parent | next [-]

Agreed. I wrote this a long time ago without anybody to help proofreading.

Sometimes I want to take it down out of shame but at the same time it is a good reminder of where I am coming from and a motivation to keep on improving.

Although, to be fair, now I speak good.

shdh 2 days ago | parent [-]

Appreciate you writing this back in the day, learned a lot from this series!

up2isomorphism 3 days ago | parent | prev | next [-]

Come on, it is funny to act like a German if you are not.

ramon156 2 days ago | parent [-]

I felt more like a Russian tbh, but fair enough

karlgkk 3 days ago | parent | prev [-]

[flagged]