| ▲ | emmelaich 3 days ago |
| Reminder that ssh'ing to some random server is not without some privacy concern. |
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| ▲ | discoinverno 2 days ago | parent [-] |
| True, I can see your public key, username, and IP I guess. I only log the username and hash of the public key/password that I use for storing save files (the logs are for debugging, but I swear I don't sell them to google). You can see what I do in the source, of course you have to trust me on that :) |
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| ▲ | emmelaich 2 days ago | parent [-] | | Yes, sorry should've said I never doubted you! My comment more addressed to the clients, who can mitigate the issue with appropriate ssh_config. | | |
| ▲ | withinboredom 2 days ago | parent [-] | | More specifically, make sure that you aren't forwarding your ssh keys; otherwise the game can impersonate you on any server the keys work on. | | |
| ▲ | emmelaich 2 days ago | parent [-] | | Ah, that's worse than a mere privacy issue! Good point. I was thinking merely about anonymity. Both can be largely eliminated by having per host or per organization Identities and using IdentitiesOnly. |
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