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card_zero 3 days ago

That makes it sound like impressionism. But the phony details have a more intense bullshitting quality, like the greebles on a Star Wars spaceship.

doawoo 3 days ago | parent | next [-]

There's a lot of thought that goes into things like the greebles on a spaceship, like the shape language, the values and hues, etc.

Impressionism might seem "random" like what a model would output, but the main difference is the human deciding how that "randomness" should look.

The details on a model generated art piece are meaningless to me, no one sat down and thought "the speckles here will have to be this value to ensure they don't distract from the rest of the piece."

That's more what I look at when I digest art, the small, intentional design choices of the person making it.

lupire 3 days ago | parent | prev [-]

Hmm? Impressionism is noted for extreme lack of detail, that still is suggestive of something specific, because the artist knows what details your brain will fill in. (8bit pixel art is impressionistic :-) )

card_zero 3 days ago | parent [-]

Yes, a suggestive smudge, a vague mark, as the artist in the article said (the one talking about the "ruined gate" picture). That's like an honest communication between artist and viewer, "this mark stands for something beyond the limit of my chosen resolution". It's like a deliberately non-committal expression, like saying "I don't know exactly, kinda one of these". In contrast, we have in AI art misleading details that contain a sort of confabulated visual nonsense, like word salad, except graphical. Similar to an LLM's aversion to admitting "I don't know".