Remix.run Logo
jetbalsa 3 days ago

add a built in timer and I bet people would speed run this thing

guigui 3 days ago | parent [-]

Thanks for playing. Actually, your time is displayed once you finish the experience (there are 5 levels in total).

During the project, we discussed adding a speed-run mode but ultimately had to drop this feature due to time constraints. However, we intentionally included some shortcuts in the level design with that intent in mind.

dylan604 3 days ago | parent | next [-]

the purpose of the game was to force marketing upon the players. a speed run version would defeat the dwell time of the marketing on the screen. i'm sure the marketing department would not be a fan

maroonblazer 3 days ago | parent | next [-]

Perhaps make it such that once you've completed it at 'normal' speed all the marketing messages are disabled, enabling the speedrun.

bobfunk 3 days ago | parent | prev [-]

For what it's worth our head of marketing was the one asking for a speedrun mode, but it just couldn't make the cut in terms of scope :)

bozhark 3 days ago | parent | prev | next [-]

release it on steam with the promise of multiplayer and it'll sell for $10

jetbalsa 3 days ago | parent | prev [-]

and physics bugs, there are a few edge spots you can clip into and really send yourself flying!