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heigh 3 days ago

I moved to GoDot, which has been surprisingly decent. The risk of the policy and price changes, along with a genuine curiosity of the progress of GoDot was the reason for the move.

the__alchemist 3 days ago | parent | next [-]

What drove that choice over Unreal?

deciduously 3 days ago | parent | prev [-]

I've never seen it stylized like this, with a capital D, is that the preferred branding?

danielbarla 3 days ago | parent [-]

I'm not the parent poster, but this was a fairly common misspelling of the name a few years back. I guess it makes more sense to a lot of people than the fairly obscure name and reference that Godot actually is [1].

> The name "Godot" was chosen due to its relation to Samuel Beckett's play Waiting for Godot, as it represents the never-ending wish of adding new features in the engine, which would get it closer to an exhaustive product, but never will.

[1] https://en.wikipedia.org/wiki/Godot_(game_engine)#History

solardev 3 days ago | parent [-]

This whole time I thought it was a gaming engine for the Go language...