| ▲ | flohofwoe 4 days ago |
| > because Apple will essentially have its own flavor of WebGPU Apple's WebGPU implementation in Safari is entirely spec compliant, and this time they've actually been faster than Firefox. |
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| ▲ | rwbt 4 days ago | parent [-] |
| I wish Apple made a standalone Webgpu.framework spinning it off of WebKit so that apps can link to it directly instead of having to link to Dawn/wgpu. |
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| ▲ | flohofwoe 4 days ago | parent [-] | | Sounds like an interesting idea at first until the point where they will probably create a Swift/ObjC API around it instead of the standard webgpu.h C API, and at that point you can just as well use Metal - which is actually a bit less awkward than the WebGPU API in some areas. | | |
| ▲ | rwbt 4 days ago | parent [-] | | Maybe it makes more sense as a community project. Not sure how difficult it'd be to extract it from Webkit... |
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