▲ | pjmlp 4 days ago | |
Can forget about it. Developer tooling for debugging 3D Web APIs has been a continuous request since WebGL 1.0, from 2011. Until now the only thing that ever came out of it was SpectorJS and it shows its age. For a while Firefox did have a debugger, that they eventually removed from developer tools. You are left with writing the application twice, so that can make use of modern native debugging tools for graphics programming. |