▲ | Animats 8 months ago | |
That limits Unity's scene size. See [1]. [1] https://discussions.unity.com/t/gpu-bindless-resources-suppo... | ||
▲ | 0x457 8 months ago | parent [-] | |
Yes, it introduces limits (duh), but doesn't change the fact that there are plenty of Unity3d games that not only sold well, but also perform well. |