▲ | akutlay 5 days ago | |||||||
Why would you want to generate all the pixels using this model instead of generating all the art, physics, and objects in the world using a game engine? The engine does so much of the physics and keeps everything stable for very cheap. | ||||||||
▲ | FeepingCreature 5 days ago | parent | next [-] | |||||||
Generating coherent objects in an infinite world is probably harder. | ||||||||
▲ | 01HNNWZ0MV43FF 4 days ago | parent | prev | next [-] | |||||||
Because you wouldn't have to wait for a human to write the engine and write the game | ||||||||
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▲ | 5 days ago | parent | prev [-] | |||||||
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