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whywhywhywhy 5 days ago

> I don't think reducing that from 3 choices to 2 is going to be a big win for user friendliness

It’s nowhere near as simple as 3 settings now there are different antialiasing techniques, path tracing lighting or reflections, upscaling (multiple algorithms) etc.

Nothing is all just fully positive and each has tradeoffs

armada651 5 days ago | parent [-]

Those are typically incorporated into the presets. I am not just talking about Low, Medium, High for individual settings. There's almost always a preset option that will set all the other settings according to what's deemed appropriate by the developer for the selected quality level.

whywhywhywhy 4 days ago | parent [-]

> Those are typically incorporated into the presets

The upscaling, frame generation, path tracing etc are not.

For the reason I mentioned, none of its objective you're selecting between trade offs of crispness, artifacts, better lighting and reflection and framerate.

It's no longer just resolution of rendering and resolution of textures and a few post effects.