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lupsasca 6 days ago

We wanted the app to work on an iPhone and that required the use of Apple Metal code. This could of course be ported to a desktop but we're not sure there would be much interest in that?

lagrange77 6 days ago | parent [-]

Maybe WebGPU would be a good porting target.

Really cool app btw!

I have once seen a video of Kip Thorne, explaining that the black hole visual effects of Interstellar were an actual physical simulation. I wouldn't have thought, that it was feasible to run on an iPhone.

lupsasca 6 days ago | parent [-]

The black hole simulation that was shown in the movie Interstellar is explained in detail in this paper, freely available on the arXiv: https://arxiv.org/abs/1502.03808

As a physicist with a modest background in computing, I was also surprised by how powerful the iPhone GPU is. It can indeed lens the input from the camera at high resolution and in real time with high FPS.

lagrange77 6 days ago | parent [-]

Cool, thanks for the reference!