▲ | bsder 8 days ago | |
> With better training data it's reasonable to expect that they will improve to perform at least as well on Verilog as they do on python. There simply isn't enough of that code in existence. Writing Verilog code is about mapping the constructs onto your theory of mind about the underlying hardware. If that were easy, so many engineers wouldn't have so much trouble writing Verilog code that doesn't have faults. You can't write Verilog code just by pasting together Stack Overflow snippets. Look at the confusion that happens when programmers take their "for-loop" understanding into the world of GPU shaders or HDLs (hardware description languages) where "for-loops" map to hardware and suddenly are both finite and fixed. LLMs exhibit the exact same confusion--only worse. |