| ▲ | mrob 2 hours ago | |
>Goes on to explain how they used 3D blender...which wasn't available until 1998. In the early 90s, there was enough money in this kind of software that you could have hired a specialist 3D artist to use the software that was available at the time, e.g. LightWave 3D. When it's only a single-person project, I think it's reasonable to stick with what you know. | ||