| ▲ | amazingamazing 2 hours ago | |||||||||||||||||||||||||||||||||||||||||||||||||
This is true if the token budget and time are not taken into account. In practice though, waiting minutes instead of seconds per build multiplied by prompt and again by change adds up very fast. | ||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | nicoburns 2 hours ago | parent | next [-] | |||||||||||||||||||||||||||||||||||||||||||||||||
Incremental Rust builds are almost never minutes (on recentish hardware) A quick measurement on my web browser project with almost 600 dependencies: - A clean "cargo check" was 31s - An incremental "cargo check" with a meaningful change was 1.5s Building is a little slower: - A clean "cargo build" was 56.01s - An incremental "cargo build" was 4s But I find that LLMs are mostly calling "check" on Rust code. --- That's on an Apple M1 Pro. The latest M4/M5 machines as ~twice as fast. | ||||||||||||||||||||||||||||||||||||||||||||||||||
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| ▲ | natsucks 2 hours ago | parent | prev [-] | |||||||||||||||||||||||||||||||||||||||||||||||||
When everyone is armed with Mythos-like hacking ability, it's hard for me to imagine people wouldn't make the tradeoff of security over price. | ||||||||||||||||||||||||||||||||||||||||||||||||||
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