| ▲ | onlyrealcuzzo 3 hours ago | |||||||||||||||||||||||||||||||||||||
> They heavily used AI to design every part of it and it was awful. Data corruption, performance problems, lost items, race conditions everything you can think of was an issue. Presumably that's better than no game at all. > It took me 2 weeks just to get it to an "acceptable" level and it was still awful as the whole design was simply flawed. Doing 2 weeks of fixing might have been hell, but this sounds like it was overall still a great deal for the company. You're not really selling the "AI is useless story". It might be, but your anecdote seems like just another case of AI being worth it, though obviously flawed. | ||||||||||||||||||||||||||||||||||||||
| ▲ | himata4113 3 hours ago | parent | next [-] | |||||||||||||||||||||||||||||||||||||
No the game failed because of these non stop issues, it lost all hype and the "fixed" version couldn't sustain itself anymore as it took around a month to fix the remaining issues. At the 2nd company it wasted thousands of dollars of advertisement because the server could not withstand the load and obviously data loss issues tained the image forever and will likely end up the same way. Also please don't take this as "AI is useless". I use AI and I use it a lot. It's great and I love it. However, without a good understanding of architecture and general development structure you end up with things that can't scale and fail. | ||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||
| ▲ | zaphirplane 2 hours ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||||||||
Why does it “sound” like a good thing for the company? Unless it’s a mega establishment product people move on and don’t stick with buggy crashing products This wouldn’t be acceptable for a car safety, well I could like a whole bunch but you should get the idea | ||||||||||||||||||||||||||||||||||||||
| ▲ | surgical_fire 3 hours ago | parent | prev [-] | |||||||||||||||||||||||||||||||||||||
> Presumably that's better than no game at all. Wrong. A bad game can absolutely tank a studio. Shipping a game that has awful reviews will absolutely affect negatively your sales for future games. | ||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||