| ▲ | mschuster91 5 hours ago | |
My point is that with macOS, Apple writes the drivers which means at least as long as the hardware is supported you can be pretty sure that there will be prompt fixes for any issue. With Android, Windows or closed-source Linux drivers (cough NVIDIA) you're left entirely at the mercy of whoever made the tiny little component controlled by the driver to provide a fix, which then has to bubble up through the ODM/OEM until it finally appears in an update you can install. If you want fast responses to driver bugs, you only have Apple or a fully open-source Linux systems as an option. | ||
| ▲ | ifh-hn 4 hours ago | parent [-] | |
I can't see how the situation with apple is any better considering what you've said, you're still beholden to apple to provide a fix. Even if that fix might be quicker coming IF apple is currently supporting the device; not at all otherwise. | ||